MAX MCGEE'S PROFILE
I CAN'T NOT MAKE GAMES.
I have enough lockerspace to hold an episode of Friends.
"We'll make a toast to absent friends and better days,
To remembering and being remembered as brave
And not as a bunch of whining jerks!
Don't lose your nerve.
Do not go straight
You must testify
(or I'm going to come to your house and punch you in the mouth)
cause CLOWNS MUST STAND."
- TW/IFS, "All The World Is A Stage Dive"
I have enough lockerspace to hold an episode of Friends.
"We'll make a toast to absent friends and better days,
To remembering and being remembered as brave
And not as a bunch of whining jerks!
Don't lose your nerve.
Do not go straight
You must testify
(or I'm going to come to your house and punch you in the mouth)
cause CLOWNS MUST STAND."
- TW/IFS, "All The World Is A Stage Dive"
Iron Gaia
As the only human awake on board a space station controlled by an insane AI with delusions of deification, you must unravel the mystery of your own identity and discover: "What is the Iron Gaia?"
As the only human awake on board a space station controlled by an insane AI with delusions of deification, you must unravel the mystery of your own identity and discover: "What is the Iron Gaia?"
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Let's Discuss Fallout 4 - SPOILERS (obviously)
Hey, I said that Nate was the last man that Anne would ever be with. She's very hung up on her dead husband still. But the ladies are a different story...she was straight before but maybe she could find something special with Piper.
Also keep in mind depending on your play style several weeks or several months might pass between your husband/wife's death and the start of a new romance. I mean, I'm nearly at in-game thanksgiving (over a month has passed)€€ with my oldest PC, and none of my PCs have started a romance yet.
This is more how I'm forced to think about it. And honestly the (truly brilliant and awesome) way they handled how you pick whether to play a guy or a girl sort of FIRMLY establishes it as "alternate universes" anyway.
Obviously the worldline where Nate died leaving behind his widower, the PC is different from the worldline where Nora died leaving behind her widow, the PC. And I found that very interesting.
I hate this kind of quantum state bullshit with every fiber of my being.
Anyway no F4 for me today. I feel like I'm in freaking withdrawal.
even 'all this roaming equates to much time passing', so I guess it depends on how you choose to RP it.
Also keep in mind depending on your play style several weeks or several months might pass between your husband/wife's death and the start of a new romance. I mean, I'm nearly at in-game thanksgiving (over a month has passed)€€ with my oldest PC, and none of my PCs have started a romance yet.
If you like, you could look at it like alternate universes. In this one x character just so happens to be homosexual. In this universe they're straight. And in this one that you never bother with them, you never figure out because it's none of your business. ^.^
This is more how I'm forced to think about it. And honestly the (truly brilliant and awesome) way they handled how you pick whether to play a guy or a girl sort of FIRMLY establishes it as "alternate universes" anyway.
Obviously the worldline where Nate died leaving behind his widower, the PC is different from the worldline where Nora died leaving behind her widow, the PC. And I found that very interesting.
This is completely unrelated but I just remember reading about player choice in Starcraft 2 where at one point you could either choose to trust someone or choose not to. If you chose to trust the guy it would later show that the guy was trustworthy and if you chose not to trust them it would later show that you were correct in not trusting them. I rather like this idea of a non-objective world. So in FO4 if you choose to same-sex someone they might be all for it but if you choose not to it might not be anything they are interested in.
I hate this kind of quantum state bullshit with every fiber of my being.
Anyway no F4 for me today. I feel like I'm in freaking withdrawal.
D&D Forum Game: Signup Thread and Intro
I can have my tune done in less than an hour once this starts kickin' off. I'm still excited.
Ratty: I can answer any questions you have while cyberdagger is afk.
Ratty: I can answer any questions you have while cyberdagger is afk.
Competiton Idea?
Anyone want to write a story every day for a year?
What are you thinking about right now?
1) in a fit of pique today my cat threw his own fucking wet food into the burners of the stove where it's difficult to get out of.
what an asshole
2) i am like so addicted to fallout 4
3) i wish the forum d&d game would get started a bit faster
what an asshole
2) i am like so addicted to fallout 4
3) i wish the forum d&d game would get started a bit faster
Let's Discuss Fallout 4 - SPOILERS (obviously)
My qualm is it makes them feel less like people, which makes them less interesting as characters. I'm not saying pansexual people aren't people or that they don't exist, just that it feels a little "too convenient" that every humanoid you can travel with happens to be pansexual. It's rather immersion breaking, to me.
More annoyingly, I just lost Paladin Danse. Apparently, for quite a while. Whatever you do, do not send him to Boston Airport. Serious bug there.
More annoyingly, I just lost Paladin Danse. Apparently, for quite a while. Whatever you do, do not send him to Boston Airport. Serious bug there.
Let's Discuss Fallout 4 - SPOILERS (obviously)
Nice one, Dogmeat. Brilliantly done.
I fucking love this game. The amount of content available seems absolutely staggering and the variety of playstyles available makes playing even the same content over and over again different ways very palatable. I am super hooked (I logged like 8 hours today) and only see myself getting more hooked over time.
I literally thought it was the "son I am disappoint" meme guy.
So right now I am walking my main PC to Level 24, when second and third PCs are at Level 18 I'm going to start my fourth and final character and get him to Level 12. I've set up a rotation of sorts. I haven't gotten any further than the Memory Den on my furthest penetration of the main plot.
Character I: Wyatt, Intelligence/Science
Character II: Marc, Strength/Endurance melee beast. Essentially Guts from Berserk. In the Wasteland.
Character III: Anne. Agility/Perception sneaky sniper lady. Most efficient build so far, for sure.
Character IV: Strand. Charisma monster. Based on the Fear The Walking Dead character of the same name. Not yet built.
As of right now I am playing on Hard and generally finding the game substantially too easy which is a first for me. I'm not normally that guy, you know? Normally, Normal is plenty hard for me. I played New Vegas on "Hardcore" because I found it much more immersive, but I don't think I often took the actual difficulty setting above normal. I didn't have this problem until I got good at playing which took a few dozen hours. Does it get harder again later on?
Because right now it's doing that weird Bethesda/open world thing that sometimes happens where the beginning was pretty rough but it got easier later on. My main character can afford and source enough Fusion Cores to just operate his power armor continuously which feels like cheating. My third character is an Agility/Perception sneak sniper and she is a preposterously efficient killing machine. The only thing holding her back is that silencers/suppressors for most guns don't unlock until a relatively high level, due to the arbitrary level restrictions on every level of the all-important Gun Nut perk.
Disclaimer: I am playing this on console, as I have every single Bethesda Elder Scrolls/Fallout game. I know, I know, PC people, I'm doing it wrong. But if I gave myself access to mods, I think I'd literally never do anything else.
Anyway, this is what's really bothering me about the game:
Unrelated note: so where are all the prostitutes? Is this a Fallout game or what?
Fair warning, this table just spoilered me hard. But it also allayed a few of my concerns. I didn't check it because I was super pissed about the "romance anyone" thing or anything, it's just that my third and forth characters are not supposed to be nice people so I was looking for where to find the companions that don't like it so darn much when you're NICE to people.
Edit 2: You know what, just don't click that table. It has an almost toxic concentration of spoilers. I got freaking whammied by it.
Edit 3:
*spends 45 minutes talking about Fallout 4*
* loses 45 minutes of playing Fallout 4*
d'oh!
I fucking love this game. The amount of content available seems absolutely staggering and the variety of playstyles available makes playing even the same content over and over again different ways very palatable. I am super hooked (I logged like 8 hours today) and only see myself getting more hooked over time.
For those that don't know, that's John Cena.
I literally thought it was the "son I am disappoint" meme guy.
So right now I am walking my main PC to Level 24, when second and third PCs are at Level 18 I'm going to start my fourth and final character and get him to Level 12. I've set up a rotation of sorts. I haven't gotten any further than the Memory Den on my furthest penetration of the main plot.
Character I: Wyatt, Intelligence/Science
Character II: Marc, Strength/Endurance melee beast. Essentially Guts from Berserk. In the Wasteland.
Character III: Anne. Agility/Perception sneaky sniper lady. Most efficient build so far, for sure.
Character IV: Strand. Charisma monster. Based on the Fear The Walking Dead character of the same name. Not yet built.
As of right now I am playing on Hard and generally finding the game substantially too easy which is a first for me. I'm not normally that guy, you know? Normally, Normal is plenty hard for me. I played New Vegas on "Hardcore" because I found it much more immersive, but I don't think I often took the actual difficulty setting above normal. I didn't have this problem until I got good at playing which took a few dozen hours. Does it get harder again later on?
Because right now it's doing that weird Bethesda/open world thing that sometimes happens where the beginning was pretty rough but it got easier later on. My main character can afford and source enough Fusion Cores to just operate his power armor continuously which feels like cheating. My third character is an Agility/Perception sneak sniper and she is a preposterously efficient killing machine. The only thing holding her back is that silencers/suppressors for most guns don't unlock until a relatively high level, due to the arbitrary level restrictions on every level of the all-important Gun Nut perk.
Disclaimer: I am playing this on console, as I have every single Bethesda Elder Scrolls/Fallout game. I know, I know, PC people, I'm doing it wrong. But if I gave myself access to mods, I think I'd literally never do anything else.
Anyway, this is what's really bothering me about the game:
Having played male and female characters...Why the frak is everyone you can travel with presumably bisexual?
Sidenote: they seem to have put all of the companion/romance stuff way more "up-front" than in previous Fallout games. I played dozens of hours of New Vegas before finding more than one or two companions, and as far as I can remember in my hundreds of hours of playing previous Fallout titles I have never successfully "relationship'd" anyone. It seems way more "front and center" here, more of a "feature" and less of an obscure, easily-missable easter egg.
Or I guess more accurately, "player-sexual". Don't get me wrong, I have nothing against bisexual people. My girlfriend and my best friend are both bi. And I haven't found every companion yet, I'm sure. Maybe there's someone squirreled away that's actually straight or actually gay or even asexual (besides I assume/hope to God Codsworth).
But it seems really ridiculous to me the game's assumption that everyone you meet is "flexible" based on your actions and your charisma. The attempt seems to be to give the player more options but the result for me is that it confuses things in a way that kills immersion. I am fine with keeping relationships with companions platonic. I don't need this Bioshock romance crap. I am fine with having it as an option for some characters but having that big "Flirt" option pop up with every companion as their story progresses is distracting as fuck. I mean, is Paladin Danse so wooden because he has no idea how to have human emotions anymore underneath all of that bravado and powered armor, or is he just a gay man with a big gay crush on me playing coy? The "Flirt" option certainly muddies the waters a bit.
I decided from the outset that poor dead Nate was the last man that my pre-War lady sniper would ever love, and when I failed the flirt check with Piper I had no idea if her sexual orientation was a factor or if I just didn't have enough points in Charisma.
Having played a little more but still not consummated any relationships with any companions, I am starting to understand that "sexual orientation" is kind of a null concept here.
And I am not sure what is up with the difficulty values for the Charisma check to "flirt" in relation to this. The idea that a guy is going to go gay for another guy (or for that matter that a lesbian is suddenly going to get weak at the knees for a dude) if they're just charismatic enough is actually borderline offensive. That's...not how it fucking works. I ain't gonna fuck a dude, no matter how charismatic he is. The same goes for my lesbian friends.
If Danse was straight or Piper was a lesbian or whatever they would feel more like actual characters or actual people and less like "romance options". (The option to flirt with Nick Valentine hasn't come up yet, and I'm honestly hoping it won't, regardless of my character's gender, because come on people, why would he even have genitals?)
TL;DR some characters should be straight or gay instead of everyone being conveniently bisexual. Characters having actual identities, including SEXUAL identities, would be less damaging to immersion than having everyone "available to romance" all the time, which sure as hell gets in the way of building actual characters when you have to make everyone transparently "player-sexual".
Sidenote: they seem to have put all of the companion/romance stuff way more "up-front" than in previous Fallout games. I played dozens of hours of New Vegas before finding more than one or two companions, and as far as I can remember in my hundreds of hours of playing previous Fallout titles I have never successfully "relationship'd" anyone. It seems way more "front and center" here, more of a "feature" and less of an obscure, easily-missable easter egg.
Or I guess more accurately, "player-sexual". Don't get me wrong, I have nothing against bisexual people. My girlfriend and my best friend are both bi. And I haven't found every companion yet, I'm sure. Maybe there's someone squirreled away that's actually straight or actually gay or even asexual (besides I assume/hope to God Codsworth).
But it seems really ridiculous to me the game's assumption that everyone you meet is "flexible" based on your actions and your charisma. The attempt seems to be to give the player more options but the result for me is that it confuses things in a way that kills immersion. I am fine with keeping relationships with companions platonic. I don't need this Bioshock romance crap. I am fine with having it as an option for some characters but having that big "Flirt" option pop up with every companion as their story progresses is distracting as fuck. I mean, is Paladin Danse so wooden because he has no idea how to have human emotions anymore underneath all of that bravado and powered armor, or is he just a gay man with a big gay crush on me playing coy? The "Flirt" option certainly muddies the waters a bit.
I decided from the outset that poor dead Nate was the last man that my pre-War lady sniper would ever love, and when I failed the flirt check with Piper I had no idea if her sexual orientation was a factor or if I just didn't have enough points in Charisma.
Having played a little more but still not consummated any relationships with any companions, I am starting to understand that "sexual orientation" is kind of a null concept here.
And I am not sure what is up with the difficulty values for the Charisma check to "flirt" in relation to this. The idea that a guy is going to go gay for another guy (or for that matter that a lesbian is suddenly going to get weak at the knees for a dude) if they're just charismatic enough is actually borderline offensive. That's...not how it fucking works. I ain't gonna fuck a dude, no matter how charismatic he is. The same goes for my lesbian friends.
If Danse was straight or Piper was a lesbian or whatever they would feel more like actual characters or actual people and less like "romance options". (The option to flirt with Nick Valentine hasn't come up yet, and I'm honestly hoping it won't, regardless of my character's gender, because come on people, why would he even have genitals?)
TL;DR some characters should be straight or gay instead of everyone being conveniently bisexual. Characters having actual identities, including SEXUAL identities, would be less damaging to immersion than having everyone "available to romance" all the time, which sure as hell gets in the way of building actual characters when you have to make everyone transparently "player-sexual".
Unrelated note: so where are all the prostitutes? Is this a Fallout game or what?
Fair warning, this table just spoilered me hard. But it also allayed a few of my concerns. I didn't check it because I was super pissed about the "romance anyone" thing or anything, it's just that my third and forth characters are not supposed to be nice people so I was looking for where to find the companions that don't like it so darn much when you're NICE to people.
Edit 2: You know what, just don't click that table. It has an almost toxic concentration of spoilers. I got freaking whammied by it.
Edit 3:
*spends 45 minutes talking about Fallout 4*
* loses 45 minutes of playing Fallout 4*
d'oh!
What Videogames Are You Playing Right Now?
Yeah, that was the only Elder Scrolls game I was never able to get into. Died over and over again on the first dungeon and threw up my hands and said fuck this and did something else. I've never actually been able to get Daggerfall to load on any of my machines, and I'm still really curious whether it will skew more towards Morrowind (amazingly great super-crack) or Arena if I ever manage to coax something to run it.
What Videogames Are You Playing Right Now?
To no one's great surprise, least of all my own, Fallout 4 is taking up hours of my life comparable to a day job this past week. And for the foreseeable fucking future.
Horror Genre in RPG Maker
haha did someone actually just say 'toxic masculinity' upthread lololol srsly??
Damn, seems like I missed out on this fad back before Mainstream YouTube Channels and Let's Plays were a thing in 2004 when I made one of the most popular RM games ever (I don't really know how popular, I'd guess top 20, and of the top 20 in a very small niche). Just my luck, honestly.
I make it a point not to look on or even directly at tumblr. Specifically. For my sanity.
The idea of it being a fad is kind of funny. Hell, I have been delinquent on a sequel to my horror game for the better part of a fucking decade now. Gawd I suck.
***
Somebody made the point that horror games...even weird topdown 16-bit looking horror games...have more cache for "filthy casuals" than JRPGs. Not sure if actually valid, but certainly an interesting point to consider.
author=Mobhauthor=Max McGeeThey actually might be the most popular genre of RM games right now. Just look at the most downloaded games on this site, they're mostly horror games. It's probably because some mainstream YouTube channels have done Let's Plays of them.
It is really not that popular I would say. Probably less than 10% of games made in RPG Maker are 'horror'.
Damn, seems like I missed out on this fad back before Mainstream YouTube Channels and Let's Plays were a thing in 2004 when I made one of the most popular RM games ever (I don't really know how popular, I'd guess top 20, and of the top 20 in a very small niche). Just my luck, honestly.
It greatly depends on where you look. Anime horror isn't really a popular genre on RMN and similar sites, but if you look on tumblr specifically, a very large portion of games currently being marketed are anime horror, Yume Nikki/Ib fan games, etc.
I make it a point not to look on or even directly at tumblr. Specifically. For my sanity.
More so in recent months, it seems like. Everyone wants to get one in while the gettin's good.
Not that there's anything wrong with that, but it's starting to get a bit crowded.
The idea of it being a fad is kind of funny. Hell, I have been delinquent on a sequel to my horror game for the better part of a fucking decade now. Gawd I suck.
***
Somebody made the point that horror games...even weird topdown 16-bit looking horror games...have more cache for "filthy casuals" than JRPGs. Not sure if actually valid, but certainly an interesting point to consider.














